I didn’t change my outfit (it’s original one when you register to play the game) and jumped into the first world map – Rally. That was a map for chatting and racing car in it, but most people just stay in there and chat. I didn’t know anyone in this game except Toni who was not online on that time. I was running around and trying to figure it out what to do in the world. It ended up with nothing to do for me, and I saw so many people were talking to their “friends” (don’t know they are their real friends or just virtual world friends). I was standing there and see if I can talk to someone. And I tried to talk to people with a “Hi” started but most of them just ignored me and went away.
I was feeling sad at that time because I don’t understand why people don’t want to make friends with me. By comparing the outfit with all other people, I knew it was my ugly outfit makes me so “unpopular”. And in the reading of How Second Life Affects Real Life, it said “the qualities you acquire online — whether it is confidence or insecurity — can spill over and change your conduct in the real world, often without your awareness”. This one reminds me the truth is, I really did feel sad about no-one-talk-to-me result after I hang in there for 2 hours. I think it back; I actually don’t need to feel sad because it was just a game. And abstrusely this virtual game really did affect my real feeling in the real world.
After all that I decided to changed my outfit to a better look.
No matter what you think it’s better or not. I think this outfit is better looking than the last one. And the experiences in the game told me that was true because I did have some guys talked to me actively.
Today, someone talked to me actively. I was so happy that changing better clothes works and now I can make friends. I asked him where he’s from and he said he’s from Bacon World, I had no idea what that is. I asked him how old he is, he didn’t say anything and instead, he asked me if I want be friends. Well, of course I would love to since I was new to the game and got no friends. We were trying to find something to do but we were all new to this game, we didn’t know what to do other than talking. Then we just talked.
And I think this related to the How Second Life Affects Real Life said “Overall, subjects using good-looking avatars tended to display more confidence, friendliness and extroversion, just as in the real world: they approached avatar strangers within three feet, and in conversations tended to disclose more personal details. Ugly-duckling avatars, meanwhile, stayed five and a half feet away from strangers and were more tight-lipped”. May be it’s true that it was just my self-feeling that I have more confidence with this better looking avatar, so I acted differently. But I really can’t tell what I did differently. And also the reading from The Net Time Part 2, “Attractions are forms of exhibitionistic spectacle -- direct address or performative display -- that can stand in contrast to the coherency of narrative flow”. These all beautiful outfit are all for attractions, to make people have more confidence, more space to show off. This exhibitionistic spectacle become the most common communication on virtual world, even the real world works the same.
After played this map for few days and noticed people can’t do much here. I decided to change to another map called Towns. It’s for exploring Gaia and meeting friends. This map is much bigger than the first one. When I first get in there I got lost and didn't know what to do. I was hoping some people can help me but no one. I was kind of sad and hoping some of my “friends” get online. I got bored, but the feeling of getting bored from this game made me felt bored in my real life. It was a really wired feeling that I feel the same way as in the game in real life. I don’t know why but yes, on that time, I was just sitting there, thinking what I could do and just got nothing to do. The feeling in the game is exact the same as in reality. And this time, I think this kind of situation fits what Fox said in the reading of How Second Life Affects Real Life “If you are energized by seeing yourself run, maybe you can put an avatar on the bottom of your computer screen for five minutes and it would persuade you to go to the gym”.
I continued to play this game by going to the Towns and explored some new stuff. This time, a guy came by me and talked to me. We talked for a really long time. I got to know that he is 9-year-old, super young to me. I really doubted about the age part. Well, actually I don’t totally believe all the online information because they are partially made-up for increasing others interest. Like the reading The Sound of Reality Lag, “Base biological data is being mined and mapped as a potential info stream to harvest and alter”.
Back to my new “friend”, he has been playing this game for 2 years, but he always just chats around with random people, and he hasn’t play actual game in Gaia. He doesn't know well the detail of this game and to-do-things in this game by playing it 2 years. I think he just likes to talk to people online in virtual world. But what attracted this guy has been playing this game 2 years for just chatting? And his behavior made me think of The Sound of Reality Lag said, “In these manifestations, ego-stitched/physical reality and identity concepts are bifurcated through multiple projections - there is no "real" reality concept emphasized”.
Since the whole world is getting medialized by all those online games and social networks. People rely on internet, social networks, and online games. The influence from this technology is getting deeper and deeper inside the whole real world. It likes drug, addicting and it changed the life style of everyone in the world.